![]() I'd be willing to pay someone to help me figure this out if it's possible and if you're interested, by the way. My work can be found on my site and I have several YouTube vids showcasing my APF2K8 editor. The game is All-Pro Football 2K8 for the xb360. I'm quite experienced with HEX editing gamesaves and have a built a handful of editors to work with those files. LOL, yeah I'm sorry if I sounded like you would just hand over a blueprint or something. We're NOT going to tell you exactly how all of this shit is done, we might give you some hints of things to try/look for, but. other starting points is to look for known data, something you know is there and what it should look like to determine a size of a block of data within and perhaps look for a value indicating a size followed by looking for like a table of data. there's no guarantee's you'll find them tho. ![]() etc, you can also find other similar things for other things such as sounds, videos and graphical data. ![]() The general method to figure out a fileformat is to look for signatures, for instance images tend to have a header that tells whatever is loading it what size it is etc. You're seriously asking us to tell you what this developer chose to do with their packaging without telling us what game you're working with. ![]()
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